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Keyflower The Glade | ||||||
Publisher | R & D Games | |||||
Designer | Bleasdale Sebastian Breese Richard | |||||
Artist | Dalton Vicki | |||||
Editing | Breese Richard | |||||
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deutsch_kurz english_short |
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Player | Duration | Age | Languages | Year | ||
2-6 | ca. 120 min | 12+ | de en | 2023 | ||
positioning - development / Worker placement - adult, expert, komplex - expansion | ||||||
Keyflower The Glade
In the 7th game of the “Key” series we have crossed the sea and are settling in new lands. You start with a home tile and some workers in three colors. In each season ships bring new workers or tiles and you chose a ship and its load, based on bids. With an innovative mechanism you use workers to bid for tiles to add to your village. Workers in the right colors generate resources, skills, additional workers, and victory points from your own tiles as well as those in villages of other players and from tiles that are currently auctioned. After four seasons you score tiles in your village and gold counters. The Glade is a new winter village tile for 5 points for each adjacent village tile carrying a summer icon.
Supplement for Keyflower for 2-6 players, ages 12+
Publisher: R&D Games 2023 Designer: Sebastian Bleasdale, Richard Breese Art: Vicki Dalton Web: www.hutter-trade.de Stock #: -
Users: With friends
Version: de en * Rules: de en * In-game text: no
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