Ananda

 

You build a temple for the meditation of your monks to collect Karma without losing your way in the construct. A random tile in the middle of the board begins the temple. You have a set of meditation cards and six tiles. A turn comprises five phases: 1) Select color and place monk on a tile of that color; 2) Build temple by adding any number of tiles one by one, connected to the area with your monk, either onto the board or on two other tiles in the same level; then you count the slots in your area for the area value. If you cannot do 1) or 2), you receive a tile. 3) Meditation – you play cards in the color of the current area and sum their value for the meditation value, which must be less or equal to the area value; the cards played represent your karma points. 4) Tiles – you take tiles equal to area value minus meditation value. 5) Balance – if you hold mor tiles than cards, you draw cards up to the number of your tiles. When the tile stock is empty and someone is out of tiles, you sum your karma points.

 

Placement and area management for 2-4 players, ages 10+

 

Publisher: Zoch Verlag / Simba Toys 2024

Designer: Dirk Barsuhn

Art: Matthias Holländer, Oliver Richtberg

Web: www.zoch-verlag.com

Stock #: 60 110 5197

 

Users: For families

 

Version: de en fr it * Rules: de en fr it * In-game text: no