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Break In Chichén Itzá ( Lüfte das Geheimnis es Maya Tempels ) | ||||||
Publisher | Schmidt Spiele | |||||
Designer | Yakos David | |||||
Artist | Downer Stephen Fiore GmbH | |||||
Editing | Dündar Anatol; Story & Rätsel - Cravotta Nicolas Bleau Rebecca | |||||
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Texts | Links | Pictures | ||||
deutsch_kurz english_short |
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Player | Duration | Age | Languages | Year | ||
1-6 | ca. 120 min | 12+ | de | 2021 | ||
dexterity - detective/deduction - think - cooperative | ||||||
Break In Chichén Itzá
Escape Room mechanism for a search and explore game; you use astronomical clues for the location of Chichén Itzá and the Kukulkan temple, and maybe also on the famous Jaguar Throne. As usual in such games you enact a story with some unexpected turns, solve puzzles and riddles, combine information and complete tasks; the necessary components, clues from texts and images are provided by the game. The multiple-layered Russian-doll type box simulates Area 51, into which you continue to intrude. You may never open something or look at it before you are asked to do so. Replayable!
Escape Room game for 1-6 players, ages 12+
Publisher: Schmidt Spiele 2021 Licence: PlayMonster © 2020 Designer: David Yakos Story & puzzles: Nicolas Cravotta, Rebecca Bleau Editing: Anatol Dündar Translation: Birgit Irgang Art: Steve Downer, Fiore GmbH Web: www.schmidtspiele.de
Users: With friends Special: 1 player
Version: de * Rules: de en fr * In-game text: yes
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